Andrew F. Scott 3d Studio Interview
Concepts and Methods
In this series of videos Professor Andrew F. Scott introduces his artistic philosophy. The conceptual framework of his creative practice provides a means to discuss how tools associated with digital fabrication processes are employed within the studio context.
- Artistic Philosophy
- 3d Printing
- Laser Cutting
- Projection Mapping, Artistic Evolution, and Social Expression
- Synectic Studio Process (Breathless)
Statement on Technology in Art
Within the context of my work, computer graphics technologies are used to facilitate the conceptualization of my creative ideas. In this regard, I view myself as an artist who uses computers and not as a computer artist since the concepts behind the work determine the technologies that are used to bring them into being.
While initially drawn to computer graphic technologies as a tool of pre-visualization and design, my current sculptural practice employs them as tools of fabrication. Rapid proto-typing bridges the gap between the object and its formative process. In this practice data generated in the virtual environment is used to create a real-world object that reflects my artistic intent and philosophy.